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FSR 3.1 will allow the Frame Generator to be used in DLSS and XeSS

FSR 3.1 will allow the Frame Generator to be used in DLSS and XeSS

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Following the launch of FidelityFX Supersolution 3 in late 2023, AMD has revealed that the first technology update will be available for use by the end of 2024. This update is called FSR 3.1, and will allow gamers to use AMD's Frame Generator in other upscaling technologies, such as DLSS and picture quality.

In an announcement during GDC 2024, AMD said it had worked to separate the FSR frame generator, known as AFMF (AMD Fluid Motion Frames), from the upscaling technology. Thus, gamers will be able to use upscaling technologies such as NVIDIA's DLSS and Intel's XeSS while using the AMD frame generator independently.

This solution continues AMD's premise of delivering its frame generation at the driver level. Unlike DLSS 3, this technology does not use any physical architecture of video cards to work, and therefore can be implemented on most current hardware. XeSS does not have any such feature yet, but this situation may change in the future.

Frame Generation can triple performance in some games (Image: Disclosure/AMD)

Less flicker in photos

In addition to the new generation of frames, AMD FSR 3.1 will improve image quality when upscaling. The Red Team comments that it has improved the temporal stability of shapes and objects in the image, reducing the occurrence of flickering and ghosting, which generally occur more in upscaling modes, creating a sparkling effect in the image.

This update also comes with a new API for FidelityFX. With this, it is expected that developers will have an easier time implementing these features into games. AMD's technology will also gain compatibility with Vulkan and Xbox game development kits.

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Comparison conducted in Ratchet & Clank: Rift Apart at 1080p resolution, FSR 3.1 and 2.2 in Performance mode (Image: Disclosure/AMD)
Comparison conducted in Ratchet & Clank: Rift Apart at 1080p resolution, FSR 3.1 and 2.2 in Performance mode (Image: Disclosure/AMD)

AMD FSR 3.1 should be released to the public by the end of 2024 and can be used in more than 40 games, but it will be available to developers on GPUOpen from the second half of the year.

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